学用 ASP.Net 之 System.Math 类

本文来自:http://www.cnblogs.com/del/archive/2011/01/03/1924746.html

成员:


/* 字段 */
Math.E;             //2.71828182845905
Math.PI;            //3.14159265358979

/* 静态方法 */
Math.Abs;           //绝对值
Math.Acos;          //反余弦
Math.Asin;          //反正弦
Math.Atan;          //反正切
Math.Atan2;         //反正切, 两参数
Math.BigMul;        //int32 * int32 = int64
Math.Ceiling;       //取 >= 的最小整数
Math.Cos;           //余弦
Math.Cosh;          //双曲余弦
Math.DivRem;        //取商和余数
Math.Exp;           //求 e 的指定次幂
Math.Floor;         //取 <= 的最大整数
Math.IEEERemainder; //求余
Math.Log;           //自然对数
Math.Log10;         //以 10 为底的对数
Math.Max;           //取大
Math.Min;           //取小
Math.Pow;           //求幂
Math.Round;         //就近舍入, 可指定精度
Math.Sign;          //取符号, 或返回 -1、0、1 
Math.Sin;           //正弦
Math.Sinh;          //双曲正弦
Math.Sqrt;          //平方根
Math.Tan;           //正切
Math.Tanh;          //双曲正切
Math.Truncate;      //取整

练习:


//Truncate()、Floor()、Ceiling()
protected void Button1_Click(object sender, EventArgs e)
{
    double n1 = Math.Truncate(Math.PI); // 3

    double n2 = Math.Floor(2.5);        // 2
    double n3 = Math.Floor(-2.5);       //-3

    double n4 = Math.Ceiling(2.5);      // 3
    double n5 = Math.Ceiling(-2.5);     //-2

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5);
}

//就近舍入(取偶)
protected void Button2_Click(object sender, EventArgs e)
{
    double n1 = Math.Round(0.5);  // 0
    double n2 = Math.Round(1.5);  // 2
    double n3 = Math.Round(2.5);  // 2
    double n4 = Math.Round(3.5);  // 4
    double n5 = Math.Round(-0.5); // 0
    double n6 = Math.Round(-1.5); //-2
    double n7 = Math.Round(-2.5); //-2
    double n8 = Math.Round(-3.5); //-4

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5, "\n", n6, "\n", n7, "\n", n8);
}

//四舍五入
protected void Button3_Click(object sender, EventArgs e)
{
    double n1 = Math.Round(0.5, MidpointRounding.AwayFromZero);  // 1
    double n2 = Math.Round(1.5, MidpointRounding.AwayFromZero);  // 2 
    double n3 = Math.Round(2.5, MidpointRounding.AwayFromZero);  // 3
    double n4 = Math.Round(3.5, MidpointRounding.AwayFromZero);  // 4 
    double n5 = Math.Round(-0.5, MidpointRounding.AwayFromZero); //-1
    double n6 = Math.Round(-1.5, MidpointRounding.AwayFromZero); //-2
    double n7 = Math.Round(-2.5, MidpointRounding.AwayFromZero); //-3
    double n8 = Math.Round(-3.5, MidpointRounding.AwayFromZero); //-4

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5, "\n", n6, "\n", n7, "\n", n8);
}

//指定小数位数(0..28)的舍入
protected void Button4_Click(object sender, EventArgs e)
{
    double n1 = Math.Round(3.126, 2);  // 3.13
    double n2 = Math.Round(3.124, 2);  // 3.12

    double n3 = Math.Round(3.125, 2);  // 3.12
    double n4 = Math.Round(3.135, 2);  // 3.14

    double n5 = Math.Round(3.125, 2, MidpointRounding.AwayFromZero);  // 3.13
    double n6 = Math.Round(3.135, 2, MidpointRounding.AwayFromZero);  // 3.14

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5, "\n", n6);
}

C# 与 Net

成员:
/* 字段 */
Math.E;             //2.71828182845905
Math.PI;            //3.14159265358979

/* 静态方法 */
Math.Abs;           //绝对值
Math.Acos;          //反余弦
Math.Asin;          //反正弦
Math.Atan;          //反正切
Math.Atan2;         //反正切, 两参数
Math.BigMul;        //int32 * int32 = int64
Math.Ceiling;       //取 >= 的最小整数
Math.Cos;           //余弦
Math.Cosh;          //双曲余弦
Math.DivRem;        //取商和余数
Math.Exp;           //求 e 的指定次幂
Math.Floor;         //取 <= 的最大整数
Math.IEEERemainder; //求余
Math.Log;           //自然对数
Math.Log10;         //以 10 为底的对数
Math.Max;           //取大
Math.Min;           //取小
Math.Pow;           //求幂
Math.Round;         //就近舍入, 可指定精度
Math.Sign;          //取符号, 或返回 -1、0、1 
Math.Sin;           //正弦
Math.Sinh;          //双曲正弦
Math.Sqrt;          //平方根
Math.Tan;           //正切
Math.Tanh;          //双曲正切
Math.Truncate;      //取整

练习:


//Truncate()、Floor()、Ceiling()
protected void Button1_Click(object sender, EventArgs e)
{
    double n1 = Math.Truncate(Math.PI); // 3

    double n2 = Math.Floor(2.5);        // 2
    double n3 = Math.Floor(-2.5);       //-3

    double n4 = Math.Ceiling(2.5);      // 3
    double n5 = Math.Ceiling(-2.5);     //-2

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5);
}

//就近舍入(取偶)
protected void Button2_Click(object sender, EventArgs e)
{
    double n1 = Math.Round(0.5);  // 0
    double n2 = Math.Round(1.5);  // 2
    double n3 = Math.Round(2.5);  // 2
    double n4 = Math.Round(3.5);  // 4
    double n5 = Math.Round(-0.5); // 0
    double n6 = Math.Round(-1.5); //-2
    double n7 = Math.Round(-2.5); //-2
    double n8 = Math.Round(-3.5); //-4

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5, "\n", n6, "\n", n7, "\n", n8);
}

//四舍五入
protected void Button3_Click(object sender, EventArgs e)
{
    double n1 = Math.Round(0.5, MidpointRounding.AwayFromZero);  // 1
    double n2 = Math.Round(1.5, MidpointRounding.AwayFromZero);  // 2 
    double n3 = Math.Round(2.5, MidpointRounding.AwayFromZero);  // 3
    double n4 = Math.Round(3.5, MidpointRounding.AwayFromZero);  // 4 
    double n5 = Math.Round(-0.5, MidpointRounding.AwayFromZero); //-1
    double n6 = Math.Round(-1.5, MidpointRounding.AwayFromZero); //-2
    double n7 = Math.Round(-2.5, MidpointRounding.AwayFromZero); //-3
    double n8 = Math.Round(-3.5, MidpointRounding.AwayFromZero); //-4

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5, "\n", n6, "\n", n7, "\n", n8);
}

//指定小数位数(0..28)的舍入
protected void Button4_Click(object sender, EventArgs e)
{
    double n1 = Math.Round(3.126, 2);  // 3.13
    double n2 = Math.Round(3.124, 2);  // 3.12

    double n3 = Math.Round(3.125, 2);  // 3.12
    double n4 = Math.Round(3.135, 2);  // 3.14

    double n5 = Math.Round(3.125, 2, MidpointRounding.AwayFromZero);  // 3.13
    double n6 = Math.Round(3.135, 2, MidpointRounding.AwayFromZero);  // 3.14

    TextBox1.Text = string.Concat(n1, "\n", n2, "\n", n3, "\n", n4, "\n", n5, "\n", n6);
}