go-websocket服务端/客户端
目录
websocket
websocket.Upgrader升级为websocket协议
服务端
package main
import (
"fmt"
"net/http"
"unsafe"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
)
//设置websocket
//CheckOrigin防止跨站点的请求伪造
var upGrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true
},
}
//websocket实现
func ping(c *gin.Context) {
//升级get请求为webSocket协议
ws, err := upGrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
return
}
defer ws.Close() //返回前关闭
for {
//读取客户端发送来到消息
mt, message, err := ws.ReadMessage()
if err != nil {
break
}
fmt.Println("服务端收到消息:",string(message))
fmt.Println("mt类型:",mt)
//写入ws数据
T:=string(message) +"收到"
msg:=*(*[]byte)(unsafe.Pointer(&T))
//服务端发送消息到客户端websocket
err = ws.WriteMessage(mt, msg)
if err != nil {
break
}
fmt.Println("发送消息:",T)
}
}
func main() {
r := gin.Default()
r.GET("/ping", ping)
r.Run(":8080")
}
客户端
package main
import (
"fmt"
"log"
"net/url"
"strconv"
"sync"
"time"
"github.com/gorilla/websocket"
)
type websocketClientManager struct {
conn *websocket.Conn
addr *string
path string
sendMsgChan chan string
recvMsgChan chan string
isAlive bool
timeout int
}
// 构造函数
func NewWsClientManager(addrIp, addrPort, path string, timeout int) *websocketClientManager {
addrString := addrIp + ":" + addrPort
var sendChan = make(chan string, 10) //定义channel大小,需要及时处理消费,否则会阻塞
var recvChan = make(chan string, 10) //定义channel大小,需要及时处理消费,否则会阻塞
var conn *websocket.Conn
return &websocketClientManager{
addr: &addrString,
path: path,
conn: conn,
sendMsgChan: sendChan,
recvMsgChan: recvChan,
isAlive: false,
timeout: timeout,
}
}
// 链接服务端
func (wsc *websocketClientManager) dail() {
var err error
u := url.URL{Scheme: "ws", Host: *wsc.addr, Path: wsc.path}
fmt.Println("connecting to:", u.String())
wsc.conn, _, err = websocket.DefaultDialer.Dial(u.String(), nil)
if err != nil {
fmt.Println(err)
return
}
wsc.isAlive = true
log.Printf("connecting to %s 链接成功!!!", u.String())
}
// 发送消息到服务端
func (wsc *websocketClientManager) sendMsgThread() {
go func() {
for {
msg := <-wsc.sendMsgChan
fmt.Println("发送消息:",msg)
// websocket.TextMessage类型
err := wsc.conn.WriteMessage(websocket.TextMessage, []byte(msg))
if err != nil {
fmt.Println("write:", err)
continue
}
}
}()
}
// 读取服务端消息
func (wsc *websocketClientManager) readMsgThread() {
go func() {
for {
if wsc.conn != nil {
_, message, err := wsc.conn.ReadMessage()
if err != nil {
log.Println("readErr:", err)
wsc.isAlive = false
// 出现错误,退出读取,尝试重连
break
}
// 需要读取数据,不然会阻塞
wsc.recvMsgChan <- string(message)
}
}
}()
}
// 开启服务并重连
func (wsc *websocketClientManager) start() {
for {
if wsc.isAlive == false {
wsc.dail()
wsc.sendMsgThread()
wsc.readMsgThread()
wsc.Msg() //构造假消息
wsc.Recv() //接收处理服务端返回到消息
}
time.Sleep(time.Second * time.Duration(wsc.timeout))
}
}
//模拟websocket心跳包,假数据
func (wsc *websocketClientManager)Msg() {
go func() {
a:=0
for {
wsc.sendMsgChan <- strconv.Itoa(a)
time.Sleep(time.Second*1)
a+=1
}
}()
}
//接收处理服务端返回到消息
func (wsc *websocketClientManager) Recv() {
go func() {
for {
msg, ok := <-wsc.recvMsgChan
if ok {
fmt.Println("收到消息:",msg)
}
}
}()
}
func main() {
wsc := NewWsClientManager("127.0.0.1", "8080", "/ping", 10)
wsc.start()
var w1 sync.WaitGroup
w1.Add(1)
w1.Wait()
}