一个Windows C++的线程类实现,封装API,形成一个类,但不完善。其实可以学习一下Delphi的TThread的写法

Thread.h

[cpp]view plaincopy

  1. #ifndef __THREAD_H__
  2. #define __THREAD_H__
  3. #include <string>
  4. #include <windows.h>
  5. #include <process.h>
  6. class Runnable
  7. {
  8. public:
  9. virtual ~Runnable() {};
  10. virtual void Run() = 0;
  11. };
  12. class CThread : public Runnable
  13. {
  14. private:
  15. explicit CThread(const CThread & rhs);
  16. public:
  17. CThread();
  18. CThread(Runnable * pRunnable);
  19. CThread(const char * ThreadName, Runnable * pRunnable = NULL);
  20. CThread(std::string ThreadName, Runnable * pRunnable = NULL);
  21. ~CThread(void);
  22. /**
  23. 开始运行线程
  24. @arg bSuspend 开始运行时是否挂起
  25. **/
  26. bool Start(bool bSuspend = false);
  27. /**
  28. 运行的线程函数,可以使用派生类重写此函数
  29. **/
  30. virtual void Run();
  31. /**
  32. 当前执行此函数线程等待线程结束
  33. @arg timeout 等待超时时间,如果为负数,等待无限时长
  34. **/
  35. void Join(int timeout = -1);
  36. /**
  37. 恢复挂起的线程
  38. **/
  39. void Resume();
  40. /**
  41. 挂起线程
  42. **/
  43. void Suspend();
  44. /**
  45. 终止线程的执行
  46. **/
  47. bool Terminate(unsigned long ExitCode);
  48. unsigned int GetThreadID();
  49. std::string GetThreadName();
  50. void SetThreadName(std::string ThreadName);
  51. void SetThreadName(const char * ThreadName);
  52. private:
  53. static unsigned int WINAPI StaticThreadFunc(void * arg);
  54. private:
  55. HANDLE m_handle;
  56. Runnable * const m_pRunnable;
  57. unsigned int m_ThreadID;
  58. std::string m_ThreadName;
  59. volatile bool m_bRun;
  60. };
  61. #endif

Thread.cpp

[cpp]view plaincopy

  1. #include "Thread.h"
  2. CThread::CThread(void) :
  3. m_pRunnable(NULL),
  4. m_bRun(false)
  5. {
  6. }
  7. CThread::~CThread(void)
  8. {
  9. }
  10. CThread::CThread(Runnable * pRunnable) :
  11. m_ThreadName(""),
  12. m_pRunnable(pRunnable),
  13. m_bRun(false)
  14. {
  15. }
  16. CThread::CThread(const char * ThreadName, Runnable * pRunnable) :
  17. m_ThreadName(ThreadName),
  18. m_pRunnable(pRunnable),
  19. m_bRun(false)
  20. {
  21. }
  22. CThread::CThread(std::string ThreadName, Runnable * pRunnable) :
  23. m_ThreadName(ThreadName),
  24. m_pRunnable(pRunnable),
  25. m_bRun(false)
  26. {
  27. }
  28. bool CThread::Start(bool bSuspend)
  29. {
  30. if(m_bRun)
  31. {
  32. return true;
  33. }
  34. if(bSuspend)
  35. {
  36. m_handle = (HANDLE)_beginthreadex(NULL, 0, StaticThreadFunc, this, CREATE_SUSPENDED, &m_ThreadID);
  37. }
  38. else
  39. {
  40. m_handle = (HANDLE)_beginthreadex(NULL, 0, StaticThreadFunc, this, 0, &m_ThreadID);
  41. }
  42. m_bRun = (NULL != m_handle);
  43. return m_bRun;
  44. }
  45. void CThread::Run()
  46. {
  47. if(!m_bRun)
  48. {
  49. return;
  50. }
  51. if(NULL != m_pRunnable)
  52. {
  53. m_pRunnable->Run();
  54. }
  55. m_bRun = false;
  56. }
  57. void CThread::Join(int timeout)
  58. {
  59. if(NULL == m_handle || !m_bRun)
  60. {
  61. return;
  62. }
  63. if(timeout <= 0)
  64. {
  65. timeout = INFINITE;
  66. }
  67. ::WaitForSingleObject(m_handle, timeout);
  68. }
  69. void CThread::Resume()
  70. {
  71. if(NULL == m_handle || !m_bRun)
  72. {
  73. return;
  74. }
  75. ::ResumeThread(m_handle);
  76. }
  77. void CThread::Suspend()
  78. {
  79. if(NULL == m_handle || !m_bRun)
  80. {
  81. return;
  82. }
  83. ::SuspendThread(m_handle);
  84. }
  85. bool CThread::Terminate(unsigned long ExitCode)
  86. {
  87. if(NULL == m_handle || !m_bRun)
  88. {
  89. return true;
  90. }
  91. if(::TerminateThread(m_handle, ExitCode))
  92. {
  93. ::CloseHandle(m_handle);
  94. return true;
  95. }
  96. return false;
  97. }
  98. unsigned int CThread::GetThreadID()
  99. {
  100. return m_ThreadID;
  101. }
  102. std::string CThread::GetThreadName()
  103. {
  104. return m_ThreadName;
  105. }
  106. void CThread::SetThreadName(std::string ThreadName)
  107. {
  108. m_ThreadName = ThreadName;
  109. }
  110. void CThread::SetThreadName(const char * ThreadName)
  111. {
  112. if(NULL == ThreadName)
  113. {
  114. m_ThreadName = "";
  115. }
  116. else
  117. {
  118. m_ThreadName = ThreadName;
  119. }
  120. }
  121. unsigned int CThread::StaticThreadFunc(void * arg)
  122. {
  123. CThread * pThread = (CThread *)arg;
  124. pThread->Run();
  125. return 0;
  126. }

用法:

#include "Thread.h"

#include "ThreadPoolExecutor.h"

class R : public Runnable

{

public:

~R()

{

printf("~R/n");

}

void Run()

{

printf("Hello World/n");

}

};

int _tmain(int argc, _TCHAR* argv[])

{

R r;

CThread * t = NULL;

t = new CThread(&r);

t->Start();

t->Join();

getchar();

}

http://blog.csdn.net/huyiyang2010/article/details/5801597