iOS与Java服务器GZip压缩问题【转】

昨天搞了一天的GZip压缩,试了三种方式(libz库,ZipArchive,ASIHttpRequest),一开始都不成功。

理论上三个应该都能用的,但我都不行。等我试到第三种方式的时候才知道,不是我的问题,而是后台的问题(Java端输出方式一会再说)。

今天就总结一下,写写iOS与Java服务器获取压缩数据的方法吧。

一、客户端-服务端数据压缩解压流程(ASIHttpRequest)

客户端生成request,设置header允许使用压缩("Accept-Encoding","gzip"),即是告诉服务器,客户端支持压缩,但凡 可以压缩的服务器,尽管来吧!服务器收到这个header,如果它支持压缩,可以通过压缩方式输出数据,然后再写入response的 header("Content-Encoding","gzip")

1.以ASIHttpRequest为例,代码如下:

NSURL* requestURL = [NSURL URLWithString:_listURL];

ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:requestURL];

// 默认为YES, 你可以设定它为NO来禁用gzip压缩

[request setAllowCompressedResponse:YES];

[request setDelegate:self];

[request startAsynchronous];

如果是普通的URLRequest,只要:

request.setHeader("Accept-Encoding","gzip");

2.服务器端返回:

response.setHeader("Content-Encoding","gzip");

3.客户端响应,同样以ASIHttpRequest为例(此例传输的是json数据,我还使用了SBJson解析一下):

- (void)requestFinished:(ASIHTTPRequest *)request{

NSString *jsonString = @"";

SBJsonParser* jsonParser = [[SBJsonParser alloc] init];

NSMutableDictionary *jsonDictionary = nil;

BOOL dataWasCompressed = [request isResponseCompressed]; // 响应是否被gzip压缩过?

if (dataWasCompressed) {

NSData *uncompressedData = [request responseData]; // 解压缩后的数据

NSStringEncoding enc = CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingGB_18030_2000);

jsonString = [[NSString alloc]initWithData:uncompressedData encoding:enc];

jsonDictionary = [jsonParser objectWithString:jsonString error:nil];

[jsonString release];

} else {

jsonString = [request responseString];

jsonDictionary = [jsonParser objectWithString:jsonString error:nil];

}

self._tableDict = jsonDictionary;

[jsonParser release];

[self loadTableDict];

[self release];

}

附上一篇非常详细的ASIHttpRequest请求Json数据教程(无GZip相关内容):

http://ios-blog.co.uk/articles/tutorials/parsing-json-on-ios-with-asihttprequest-and-sbjson/

libz库

libz库是官方的一个库,貌似ASIHttpRequest也是用这个库解压的,当我们获得压缩过的data数据以后(方法与上面类似,只是获得了普通 的data数据响应),可以使用这种方法解压数据,解压方法如下所示(如果仅仅放在当前类下面使用,传个data参数进来,然后把self换成变量名):

#include 
@implementation NSData (DDData)
- (NSData *)gzipInflate { if ([self length] == 0) return self;
unsigned full_length = [self length]; unsigned half_length = [self length] / 2;
NSMutableData *decompressed = [NSMutableData dataWithLength: full_length + half_length]; BOOL done = NO; int status;
z_stream strm; strm.next_in = (Bytef *)[self bytes]; strm.avail_in = [self length]; strm.total_out = 0; strm.zalloc = Z_NULL; strm.zfree = Z_NULL;
if (inflateInit2(&strm, (15+32)) != Z_OK) return nil;
while (!done) { // Make sure we have enough room and reset the lengths. if (strm.total_out >= [decompressed length]) [decompressed increaseLengthBy: half_length]; strm.next_out = [decompressed mutableBytes] + strm.total_out; strm.avail_out = [decompressed length] - strm.total_out; // Inflate another chunk.
status = inflate (&strm, Z_SYNC_FLUSH);
if (status == Z_STREAM_END) done = YES;
else if (status != Z_OK) break;
}
if (inflateEnd (&strm) != Z_OK) return nil;
// Set real length. if (done) { [decompressed setLength: strm.total_out];
return [NSData dataWithData: decompressed]; } else return nil; }
附上一篇非常详细的libz库压缩教程

http://www.clintharris.net/2009/how-to-gzip-data-in-memory-using-objective-c/

以及压缩解压教程(代码从这里拷贝的):

http://deusty.blogspot.com/2007/07/gzip-compressiondecompression.html

ZipArchive

上面讲的都是Memory压缩与解压,ZipArchive主要是对文档进行处理。

昨天在上述方法不成功的情况下,我把获取的data数据savetofile,然后再处理,理论上是可行的,但是由于服务器有误,获取的数据不对,所以我怎么都解压不成功!!!!

示例如下:

Objective-C class used to zip / unzip compressed zip file.

Usage:

Add all the files to you project, and and framework libz.1.2.3.dylib.

include ZipArchive.h using #import "ZipArchive/ZipArchive.h"

* create zip file

ZipArchive* zipFile = [[ZipArchive alloc] init];

[zipFile CreateZipFile2:@"zipfilename"]; // A

OR

[[zipFile CreateZipFile2:@"zipfilename" Password:@"your password"];// if password needed,

//empty password will get same result as A

[zipFile addFileToZip:@"fullpath of the file" newname:@"new name of the file without path"];

....add any number of files here

[zipFile CloseZipFile2];

[zipFile release]; // remember to release the object

* unzip compressed file

ZipArchive* zipFile = [[ZipArchive alloc] init];

[zipFile UnzipOpenFile:@"zip file name"]; // B (the zip got no password)

OR

[zipFile UnzipOpenFile:@"zip file name" Password:@"password" ];

[zipFile UnzipFileTo:@"output path" overwrite:YES];

[zipFile UnzipCloseFile];

[zipFile release];