C# 多线程更新Processbar

using System;

using System.Collections.Generic;

using System.ComponentModel;

using System.Data;

using System.Drawing;

using System.Text;

using System.Windows.Forms;

using System.Threading;

namespace temp

{

delegate void SetValueCallback(int value);

public partial class Form1 : Form

{

public Form1()

{

InitializeComponent();

}

private void button1_Click(object sender, EventArgs e)

{

Thread t = new Thread(new ThreadStart(Foo));

t.Start();

}

private void Foo()

{

for (int i = 1; i <= 100; i++)

{

Thread.Sleep(100);

SetProcessBarValue(i);

SetLabelValue(i);

}

}

private void SetLabelValue(int value)

{

// InvokeRequired required compares the thread ID of the

// calling thread to the thread ID of the creating thread.

// If these threads are different, it returns true.

if (this.label1.InvokeRequired)

{

SetValueCallback d = new SetValueCallback(SetLabelValue);

this.Invoke(d, new object[] { value });

}

else

{

this.label1.Text = value.ToString() + '%';

}

}

private void SetProcessBarValue(int value)

{

// InvokeRequired required compares the thread ID of the

// calling thread to the thread ID of the creating thread.

// If these threads are different, it returns true.

if (this.progressBar1.InvokeRequired)

{

SetValueCallback d = new SetValueCallback(SetProcessBarValue);

this.Invoke(d, new object[] { value });

}

else

{

this.progressBar1.Value = value;

}

}

}

}