对react setState 的理解

setState是异步的,对于这个我们随便测试一些就知道的,关于为什么是异步的可以参考博客的一些见解。

我们翻开react源码(version:16.3.2), 首先是 setState部分,看到这里接受两个参数partialState (局部状态,限定只有对象和函数可以作为第一个参数), callback

Component.prototype.setState = function (partialState, callback) {
  !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;
  this.updater.enqueueSetState(this, partialState, callback, 'setState');
};

然后是更新部分enqueueSetState 函数

enqueueSetState: function (instance, partialState, callback) {
      var fiber = get(instance);
      callback = callback === undefined ? null : callback;
      {
        warnOnInvalidCallback$1(callback, 'setState');
      }
      var expirationTime = computeExpirationForFiber(fiber);
      var update = {
        expirationTime: expirationTime,
        partialState: partialState,
        callback: callback,
        isReplace: false,
        isForced: false,
        capturedValue: null,
        next: null
      };
      insertUpdateIntoFiber(fiber, update);
      scheduleWork(fiber, expirationTime);
}
function insertUpdateIntoFiber(fiber, update) {
  ensureUpdateQueues(fiber);
  var queue1 = q1;
  var queue2 = q2;

  // Warn if an update is scheduled from inside an updater function.
  {
    if ((queue1.isProcessing || queue2 !== null && queue2.isProcessing) && !didWarnUpdateInsideUpdate) {
      warning(false, 'An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 
'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.'); didWarnUpdateInsideUpdate = true; } } // If there's only one queue, add the update to that queue and exit. if (queue2 === null) { insertUpdateIntoQueue(queue1, update); return; } // If either queue is empty, we need to add to both queues. if (queue1.last === null || queue2.last === null) { insertUpdateIntoQueue(queue1, update); insertUpdateIntoQueue(queue2, update); return; } // If both lists are not empty, the last update is the same for both lists // because of structural sharing. So, we should only append to one of // the lists. insertUpdateIntoQueue(queue1, update); // But we still need to update the `last` pointer of queue2. queue2.last = update; } 

待续。。。

组件如下

import React, { Component } from 'react';

import './App.css';

class App extends Component {

state = {

count: 0

}

countChange = () => {

this.setState({

count: this.state.count + 1

})

this.setState({

count: this.state.count + 1

})

console.log('count change')

}

countChange2 = () => {

this.setState(preState => ({

count: preState.count + 1

}))

this.setState(preState => ({

count: preState.count + 1

}))

console.log('count change2')

}

UNSAFE_componentWillMount() {

console.log('~~')

}

render() {

return (

<div className="App">

<p>{this.state.count}</p>

<button onClick={this.countChange}>加一</button>

<button onClick={this.countChange2}>加一</button>

</div>

);

}

}

class App2 extends Component {

render() {

return <div><App></App></div>

}

}

export default App2;

测试中在setState中分别使用 对象参数和函数作为参数,结果说明 函数作为参数的方式是准确的,猜想,主要是对象的值已经确定了,而用使用函数是使用的preState作为参数,这个参数是在回调执行的时候传递下来的,所以是准确(在一个函数調用里面多次this.setState的情况下)。在第一种情况下面setState第二个参数是回调函数~在回调函数中使用this.state.count中获取也是对的。