iOS/OS X 开发 参考书籍

2022年01月16日 阅读数:4
这篇文章主要向大家介绍iOS/OS X 开发 参考书籍,主要内容包括基础应用、实用技巧、原理机制等方面,希望对大家有所帮助。



1.Producter by kevinzhowios

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2.Algorithms, Fourth Edition by Kevin Wayne, Robert Sedgewickobjective-c

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1.Beginning iPhone Development with Swift: Exploring the iOS SDK by Jeff LaMarche, Frederik Olsson, Jack Nutting, Kim Topley, David Markswift

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2.Mega Swift Bundle from raywenderlich.comapi

3.iOS Programming: The Big Nerd Ranch Guide by Aaron Hillegass, Christian Keuride

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4.Programming iOS 9 by Matt Neuburg函数

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5.Swifter - 100 个 Swift 必备 tips (第二版) 王巍 著测试

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6.函数式 Swift Chris Eidhof Florian Kugler Wouter Swierstra 著 陈聿菡 杜欣 王巍 译动画

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7.Advanced Swift by Chris Eidhof and Airspeed Velocityui

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8.Core Data by Florian Kugler and Daniel Eggertspa

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1.Programming in Haskell by Graham Hutton

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2.Learn You a Haskell for Great Good! by Miran Lipovača

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3.Real World Haskell by Donald Bruce Stewart, Bryan O'Sullivan, John Goerzen

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4.Pearls of Functional Algorithm Design by Richard Bird

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5.Thinking Functionally with Haskell by Richard Bird

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1.Learn Objective-C on the Mac: For OS X and iOS, Second Edition by Scott Knaster, Waqar Malik, Mark Dalrymple

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2.iOS开发进阶 唐巧 著

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3.Pro Objective-C Design Patterns for iOS by Carlo Chung

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4.Pro Multithreading and Memory Management for iOS and OS X by Kazuki Sakamoto, Tomohiko Furumoto

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5.The Core iOS Developer’s Cookbook, Fifth Edition by Rich Wardwell, Erica Sadun

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6.Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs by Matt Galloway

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1.Mac OS X and iOS Internals: To the Apple's Core by Jonathan Levin

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2.CFHipsterRef: Low-Level Programming on iOS & Mac OS X by NSHipster

3.iOS 7 Programming Pushing the Limits: Develop Advance Applications for Apple iPhone, iPad, and iPod Touch Kindle Edition by Rob Napier, Mugunth Kumar

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1.Design + Code by MengTo

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2.iOS UICollectionView: The Complete Guide by Ash Furrow

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3.iOS Auto Layout Demystified by Erica Sadun

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4.Motion Design For iOS by Mike Rundle

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5.iOS Core Animation: Advanced Techniques by Nick Lockwood

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6.Learning OpenGL ES for iOS: A Hands-On Guide to Modern 3D Graphics Programming by Erik M. Buck

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1.iOS测试指南 芈峮 著

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2.iOS应用逆向工程(第2版) 沙梓社、吴航 著

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